Things done
Window_frame _colour
Drain Update
Cobbles _update
Paint_effects _experiments
Bin_reflectivity
Glass Reflections off Window
ivy modled around bricks
Extra modelling _building 3_structure
Things to do in this render WIndow
Improve focus of cobbles_ more definition needed
Texture Garage
Experiment with shop sign
Texturing buildings 1and 2
Texture close up balcony
experiment more with paint_effects
Sunday, 30 December 2012
Wednesday, 26 December 2012
Texturing_exterior
This is just a little update regarding the exterior texturing
Here are a few things that i have been working on !
Worked on sculpting the ground plane
Created a more accurate cobble textured
Bevelled a few edges
renamed buildings and fixed outliner
Created stone texture for main building
Began working on texture of shop sign
Tuesday, 27 November 2012
Monday, 26 November 2012
Colour Update
Wednesday, 14 November 2012
Monday, 12 November 2012
Wednesday, 7 November 2012
Tuesday, 6 November 2012
Thursday, 1 November 2012
Friday, 26 October 2012
Texturing update
Just an update on the texturing of the exterior. At the moment I'm currently just trying to get the tone right so most of the textures are just procedurally textured using pre-sets in the hyper shade, exclusively using lambert and blinn shades. The only objects in the shot so far that have been textured with files are the bin and of course the ground plane. Next step is to finished the town off with this current method and then begin to create tiffs (images) for the areas tat look as if the need a little more information.
Also i edited the light a little in the following shots so that the textures can be seen a little better.
Also i edited the light a little in the following shots so that the textures can be seen a little better.
Friday, 12 October 2012
Tuesday, 17 July 2012
Tuesday, 29 May 2012
Friday, 25 May 2012
Tuesday, 17 April 2012
Monday, 19 March 2012
Tuesday, 13 March 2012
Sunday, 11 March 2012
Saturday, 10 March 2012
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